BattleCreek 1.0 With Pictures!!!
Posted: Mon Aug 01, 2005 12:53 pm
OK Me and Awal have been working on this map for quite some time now. With VERY much help from Awal, and santamaycry I have done alot in the past week. I am attempting in case you don't know to mate beavercreek into it halo 1 brother battlecreek. I must say this is only the first release and I have done no skinning yet. I also have not gotten fall damage, or halo 1 style health too work quite yet. Im working hard to figure those out though! I am posting this so you can Beta test it for me. I have not really played it I just load it make shure what ever i was doing worked then move onto the next thing. So im asking some of you too please test this mod for me and report back on what you think and any problems you find!!!
Here are the changes I have made that work so far:
-Magnum has the BR HUD so you can zoom in like in halo 1.
-BR has no zoom and shoots SMG bullets like the SMG would(its just a normal SNG but looks like the BR to make it seem like the assualt rifle from halo 1)
-Added 2 over shields to the map. On on each side infront of the teleporters.
-Replaced the overshield in the middle with a active camo.
-Made granade throw farther
-Disabled binoculars compleatly
-Disabled dual wielding compleatly
-Disabled the SMG compleatly
Things I am working on:
-Making fall damage
-Making more health less shield
-Reskinning guns to make them look like halo 1
Knows bugs:
-When you get active camo while holding the BR the butt of the gun kinda shows up and is not 100% transparent like the rest of the gun.
-the overshields spawn about a foot of the ground then fall down. (so not really bad but could look better if they spawned on the ground)
Here are some pics:
OK I hope this will give you an idea of what I have done. I would really like if you guys could test this map for me and tell me what you think
THX too:
-Awal for almost everything, the br with no scope, the pics, and alot more THX alot dude!!!!
-Santamaycry for getting my overshields working!!! You have been a great help aswell!
Download link:
http://rapidshare.de/files/3559890/BEAVER_1.MAP.ppf.html
Here are the changes I have made that work so far:
-Magnum has the BR HUD so you can zoom in like in halo 1.
-BR has no zoom and shoots SMG bullets like the SMG would(its just a normal SNG but looks like the BR to make it seem like the assualt rifle from halo 1)
-Added 2 over shields to the map. On on each side infront of the teleporters.
-Replaced the overshield in the middle with a active camo.
-Made granade throw farther
-Disabled binoculars compleatly
-Disabled dual wielding compleatly
-Disabled the SMG compleatly
Things I am working on:
-Making fall damage
-Making more health less shield
-Reskinning guns to make them look like halo 1
Knows bugs:
-When you get active camo while holding the BR the butt of the gun kinda shows up and is not 100% transparent like the rest of the gun.
-the overshields spawn about a foot of the ground then fall down. (so not really bad but could look better if they spawned on the ground)
Here are some pics:
OK I hope this will give you an idea of what I have done. I would really like if you guys could test this map for me and tell me what you think
THX too:
-Awal for almost everything, the br with no scope, the pics, and alot more THX alot dude!!!!
-Santamaycry for getting my overshields working!!! You have been a great help aswell!
Download link:
http://rapidshare.de/files/3559890/BEAVER_1.MAP.ppf.html