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Halo 2: XE

Posted: Sat Jul 30, 2005 7:09 pm
by THE#1SonicFan
I'm almost done making my Halo 2: Xtreme Edition. Once I get it done I will make ppf's and release it to the public. This is also my first mod too. Here's all it contains:

- SMG's shoot faster
- SMG's kill a whole lot faster, but its not one hit kill
- SMG's will no longer have recoil (lift) when u fire them
- dual weild everything (even flag, skull, and assault bomb)
- inf. lunge on sword
- warthog will shoot out scarab shots when u honk the horn
- automatic BR
- scarab gun outskirts, the great journy, and coag.
- chain gun on warthog and tank shoots faster
- auto tank turret (shoots 50 shots out at a time)
- Tank is a whole lot faster (but still controlable)
- auto rocket launcher on coag
- auto sniper on coag
- mainmenu.map patch that adds all 9 new maps to it (but no pics for them)

Works great with the +13 Trainer. Plus u just might need it cuz all plasma rifles on the Great journey are going to shoot out scarab shots. Plus I have an extra suprise for a few levels. That's about all I can think it has right now. I'm also debating on wiether on making the warthog shoot scarab shots or Hunter shots (NOT fuel rod shots\banshee bombs, real hunter beams). Just tell me which would u rather see.

Posted: Sun Jul 31, 2005 12:40 am
by dyingspree808
are you serious? no offense or anything but ALL of those mods are EXTREMELY basic

Posted: Sun Jul 31, 2005 3:37 am
by Tarzan
DyingSpree808 wrote:are you serious? no offense or anything but ALL of those mods are EXTREMELY basic
Sorry, this has to be done.
Ba dum ba tsh.

Posted: Sun Jul 31, 2005 7:04 am
by xevan90x
Who cares if they are extremely basic. He's going it for every map. Don't be an ass.

Good job on the mods dude. But, I was hoping *by the title* that this was going to be a mod to where it changes the game like it COULD have been. Maybe I will work on that.... hmmm.