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What exatly do we need to do to get this?

Posted: Sat Jul 30, 2005 5:59 pm
by justin
What would we need, as a program etc. to get and Hang Em' High into Halo 2 or any other level.

Posted: Sat Jul 30, 2005 6:03 pm
by The_Hushed_Casket
Hopefully that will be possible with Prometheus, you could extract the BSP and open it in 3ds max (I think you can do that). Then convert that to a level with Prometheus.

Posted: Sat Jul 30, 2005 6:07 pm
by jks
Uhhhh are you talking about getting a Halo 1 level into Halo 2?

Posted: Sat Jul 30, 2005 7:14 pm
by DannyBoy
ya i think thats wat he is sayin

Posted: Sat Jul 30, 2005 8:28 pm
by [idio is]
i don't think they will make the bsp as a .obj, or any other extension... i asked, they said no, but maybe if you make a .obj for a map, then you could inject it.

Posted: Sat Jul 30, 2005 11:02 pm
by jks
DannyBoy wrote:ya i think thats wat he is sayin
Then thats not possible.