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Pelican Problem!!!!!!!!!!!!!!!
Posted: Wed Jul 27, 2005 11:51 am
by dec1234
Well i cant seem to get the pelican in headlong........
whhen i fix the seats and everything and make it spawn everytime i get in it after 8 seconds the game freezez???
any help????
Posted: Wed Jul 27, 2005 9:02 pm
by tex mex matt
I seem to have a similar problem, I get it, nothing freezes, but if I touch a wing than it will freeze
Posted: Thu Jul 28, 2005 3:07 am
by dec1234
yes but it only seems to do that on headlong for me????
could somebody make headlong have a working pelican for me to download?????????????
Posted: Thu Jul 28, 2005 9:41 am
by turk645
ill give it a try but you have to tell me how you want the pelican in the level, like if you want it to be a projectile swap or just sitting in the level already.
Posted: Thu Jul 28, 2005 10:18 am
by Westernfront
the pelican is a mfer to get to work
Posted: Thu Jul 28, 2005 6:46 pm
by tex mex matt
nvm i got it
Posted: Thu Jul 28, 2005 7:08 pm
by turk645
you need the right plugin, just search the file forums.
Posted: Fri Jul 29, 2005 3:27 am
by dec1234
what plugin am i looking for can someone giv me a link???
Posted: Fri Jul 29, 2005 3:29 am
by dec1234
i need a pelican injected in to headlong in replaceing the gauss warthog if thats possible cos it screws up 4 me
Posted: Fri Jul 29, 2005 6:24 am
by turk645
ok now that i know how you want it in ill start working on the mod when i get home
Posted: Fri Jul 29, 2005 8:38 am
by tex mex matt
almost positive there is something wrong with insolence cause it just refuses to work for me. Is it possible to just swap the html with a hog and it work?
Posted: Fri Jul 29, 2005 10:35 am
by turk645
I'm messing with it now and so for it froze for me untill i nulled out all the sound dependacies on the pelican. You dont care if it's a little quiet do you? And if someone knows how to remove or just move the flight barrier that would be usefull in moving the pelican easier.
Posted: Fri Jul 29, 2005 2:09 pm
by [users]Digital Marine
Yeah, I think it is the sound. Because I quickly hopped into the Pelican and it made this annoying sound, like a warthog kept hitting a wall or something stupid. Im going to try nulling out the sounds now. But maybe Insolence isnt injecting sounds correctly, or we are missing a component...
Ok, im going to try some tests...
1. Put the single_player_share.map in the maps folder...
Worked first time, but noise was still bad. I ended the game, and when I spawned I looekd at the Pelican and the game froze...
2. Same as #1 but with cache cleared...
Same results as #1
3. Did what turk644 said, null the sounds...
Works like a charm!! But its too quite...
Posted: Sat Jul 30, 2005 3:47 am
by dec1234
is there no way to inject the sounds in afterwards????
Posted: Sat Jul 30, 2005 12:46 pm
by turk645
The only thing i can think of would be search for a app that extracts sounds or wait for insolence to have full sound support.