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Few questions
Posted: Sat Jul 23, 2005 8:19 am
by I am clearly a cow
woop woop first post! hello every1!
iight, i hav a few questions... im making a map mod for zanzibar, but there are a few things that i want in the map that i dont kno how to do...
1. how do u insert trees in a map? they dont necessarily hav to be solid, they jus need to be able to conceal other players. ive seen a map called forest gulch where trees are everywhere, thats what im aiming for. im also planning to put pods in the map that hav brs and smgs etc. using the same method, basically scattered around the base. any ideas?
2. simple question, how do u make the fan spin faster?
3. its a pretty dark map, so i want the sniper, when scoped in, to lighten the map and make it green to the player with the sniper. how do u do this?
4. is it possible to make a weapon spawn with no ammo? if so, how?
5. i would like the ghost to be much longer and its wingspan wider, is this possible?
6. is it possible for a vehicle to shoot 3 or more consecutive rockets that all lock on?
thanks for ur time, sorry bout the load of questions
Re: Few questions
Posted: Sat Jul 23, 2005 9:27 am
by Dojorkan
I am clearly a cow wrote:woop woop first post! hello every1!
iight, i hav a few questions... im making a map mod for zanzibar, but there are a few things that i want in the map that i dont kno how to do...
1. how do u insert trees in a map? they dont necessarily hav to be solid, they jus need to be able to conceal other players. ive seen a map called forest gulch where trees are everywhere, thats what im aiming for. im also planning to put pods in the map that hav brs and smgs etc. using the same method, basically scattered around the base. any ideas?
2. simple question, how do u make the fan spin faster?
3. its a pretty dark map, so i want the sniper, when scoped in, to lighten the map and make it green to the player with the sniper. how do u do this?
4. is it possible to make a weapon spawn with no ammo? if so, how?
5. i would like the ghost to be much longer and its wingspan wider, is this possible?
6. is it possible for a vehicle to shoot 3 or more consecutive rockets that all lock on?
thanks for ur time, sorry bout the load of questions
2. check the mach/machine tag.
3. Closest I could get to that is make the Plasma pistol REALLLY bright, make the Sniper dual wield able and charge the plasmapistol up while zoomed with the sniper. But Thats highly incnvenient.
4. In CH2r double slick the weapon and put the starting ammo to zero.
Posted: Sat Jul 23, 2005 9:59 am
by I am clearly a cow
thanks 4 the answers, uve also given me an idea for a new weapon... the flashlight!
edit: what do i change in the mach tag?
Re: Few questions
Posted: Sat Jul 23, 2005 5:05 pm
by dyingspree808
I am clearly a cow wrote:woop woop first post! hello every1!
iight, i hav a few questions... im making a map mod for zanzibar, but there are a few things that i want in the map that i dont kno how to do...
1. how do u insert trees in a map? they dont necessarily hav to be solid, they jus need to be able to conceal other players. ive seen a map called forest gulch where trees are everywhere, thats what im aiming for. im also planning to put pods in the map that hav brs and smgs etc. using the same method, basically scattered around the base. any ideas?
2. simple question, how do u make the fan spin faster?
3. its a pretty dark map, so i want the sniper, when scoped in, to lighten the map and make it green to the player with the sniper. how do u do this?
4. is it possible to make a weapon spawn with no ammo? if so, how?
5. i would like the ghost to be much longer and its wingspan wider, is this possible?
6. is it possible for a vehicle to shoot 3 or more consecutive rockets that all lock on?
thanks for ur time, sorry bout the load of questions
ok so dojorkan wasnt much help.... anyway:
1. To insert trees use the chunk adder, coord finder, and blueguerrila, once you are familiar with all programs it will be easy
2. to make the fan spin faster just increase the speed in the mach tag
3. add a light to the sniper using hte chunk adder and make it green, but it will be green even when unscoped, another way i THINK might work is if you edit the bitm for the sniper scope view and make it green and brighten it in PS
4. Edit the starting weapon clip
5. Use glitchys mode sizer and find which number you have to change
6. Lock on? like home in on people? yea, just change the homing turning ability in the proj tag, then replac the vehi proj to rockets
Posted: Sun Jul 24, 2005 7:09 am
by I am clearly a cow
i think i luv u.
edit: ya im not very good at halo modding
how do u use the chunk adder to add trees and green light?
edit2: also ive got another question. i go into insolence and into the mulg tag and click multiplayer. then i found the needler and changed it 4 my lil telescope weapon (no ammo, 4 scopes) but it doesnt appear on the map, instead the needlers still ther. i also tried to replace the camo with a magnum and camo was still on map... any ideas?
Posted: Sun Jul 24, 2005 3:31 pm
by dyingspree808
I am clearly a cow wrote: i think i luv u.
edit: ya im not very good at halo modding
how do u use the chunk adder to add trees and green light?
edit2: also ive got another question. i go into insolence and into the mulg tag and click multiplayer. then i found the needler and changed it 4 my lil telescope weapon (no ammo, 4 scopes) but it doesnt appear on the map, instead the needlers still ther. i also tried to replace the camo with a magnum and camo was still on map... any ideas?
to use the chunk adder just open map, click the tag class, choose scnr, then for teg template choose collections, then for meta choose the corresponding thingy, then when the new thing pops up choose chunk # (anyone works) then choose # to add, if you wanna add 6 trees choose six, if you want 24 trees, just go chunk # and then 6, for each row, then click done.
Well im not familiar with the mulg tag but as far as i know you usually dont edit the mulg so yeah, try starting out with a fresh map again
Posted: Mon Jul 25, 2005 8:47 am
by I am clearly a cow
thnx, im gonna try going to the scnr palette and changing the weaps there, mayb i'll hav sum luck.
edit: no u cant edit the weaps from ther, altho i could use chunk adder to the weapons palette/placement and place weapons at places i want...
edit2: what do u mean by corresponding thingy?
edit3: OH! i think u can change wat weaps spawn wher in the itmc tag! shweet! also question, how do u decrease grenade throwing power...
edit4: omg! ANOTHER EDIT!!!! how do u increase the brightness of the plasma pistol when charging?
Posted: Mon Jul 25, 2005 2:25 pm
by dyingspree808
I am clearly a cow wrote:thnx, im gonna try going to the scnr palette and changing the weaps there, mayb i'll hav sum luck.
edit: no u cant edit the weaps from ther, altho i could use chunk adder to the weapons palette/placement and place weapons at places i want...
edit2: what do u mean by corresponding thingy?
edit3: OH! i think u can change wat weaps spawn wher in the itmc tag! shweet! also question, how do u decrease grenade throwing power...
edit4: omg! ANOTHER EDIT!!!! how do u increase the brightness of the plasma pistol when charging?
Edit weapons in the weap tag, to decrease grenade throwing go into the bipd tag and decrease it, brightness im not too sure
Posted: Mon Jul 25, 2005 3:09 pm
by I am clearly a cow
and the corresponding thingy?