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Enabling the Gate on Relic

Posted: Fri Jul 22, 2005 2:08 am
by c2morg
Hey guys,

seen the patch but i was just wondering how exactly to enable the gate on relic / dune. Had a look at the map but it all seems inplace, im not sure what to enable / add to make it work?

Cheers

c2morg

Posted: Fri Jul 22, 2005 9:48 pm
by shadow664
Open any ADI with bluegeurilla open you sncr tag then open blue guerilla then find MACHINE's then on the drop down box goto "2" then just underneath it will say do not place then it will have always checked uncheck it
and save changes sign your map and go nuts

Thanks to Jefff for showing me how on irc

Posted: Fri Jul 22, 2005 10:09 pm
by Dojorkan
What about the secondary shield on Containemnt.

Posted: Fri Jul 22, 2005 10:47 pm
by shadow664
i'm guessing it would work the same way, but its actually a moving machine instead of a stationary machine like the sheild so im not sure

Posted: Sat Jul 23, 2005 7:38 am
by Jefff
shadow664 wrote:i'm guessing it would work the same way, but its actually a moving machine instead of a stationary machine like the sheild so im not sure
Machines are suppost to move. The gate on relic is an exception.

Posted: Sat Jul 23, 2005 11:25 am
by maegus15
Jefff wrote:
shadow664 wrote:i'm guessing it would work the same way, but its actually a moving machine instead of a stationary machine like the sheild so im not sure
Machines are suppost to move. The gate on relic is an exception.
Don't forget about the gate on Zanzibar or Containment.. then don't go anywhere

Posted: Mon Jul 25, 2005 5:23 pm
by superaison
i heard about this on like XBL i want the patch cause i dont see a gate on relic