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Adding weapon spawns and a question about fall damage
Posted: Tue Jun 28, 2005 11:49 pm
by dyingspree808
I want to know how to add a weapon spawn for an upcoming mod, i also want to know how to add fall damage, also what exactly is a shader?
Posted: Wed Jun 29, 2005 3:05 am
by Jimmy65
for the spawns, use the add chunks program. There's a tutorial w/ it.
Shaders are kind of hard to understand. My friend showed my how to make a CE map. That's how I learned basically waht it does. To fully understand what a shader is, watch some of the CE video tutorials.
But, bacically, a shader is data that not only defines where the bitmap goes, but also what texture it is and in special cases if it's moving.
Posted: Wed Jun 29, 2005 12:50 pm
by dyingspree808
ohhhhh ok so does it come with any programs or should i do a search in the files forum?
Posted: Wed Jun 29, 2005 2:04 pm
by santamaycry
this was a perfectly created topic
the title name wasnt OMG HELP ME!
you stated what the problem was and then explained it more in the topic, bravo bravo!
Posted: Wed Jun 29, 2005 2:12 pm
by dyingspree808
what do i put for the z coord, glitchys prog only gives x and y?
Posted: Wed Jun 29, 2005 3:04 pm
by DrunkenBomber
Ya, same here dude, if you dont have the Z you could be trying to spawn a weapon in the middle of a hill lol...
Posted: Wed Jun 29, 2005 5:01 pm
by Poppeseed
Look around at the other weapon spawns, and then adjust them accordingly.
Posted: Wed Jun 29, 2005 5:17 pm
by Jimmy65
I found out that most maps are 10 to fifteen units high.
Posted: Wed Jun 29, 2005 8:47 pm
by dyingspree808
what exactly does the z cord do?