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Changing Weapon's color to white

Posted: Mon Jun 20, 2005 4:15 pm
by PsychoGates
I am making a mod for halo 2 that will make it seem like halo 1. This is my first mod ever and i am a little stuck at the moment. I would like to be able to change the color of the pistol to a white/silver color to match that of the halo 1 pistol. Also I was wondering if it was possible to import sounds from halo 1 into halo 2, like the announcer. Any info is greatly appreciated!

Posted: Mon Jun 20, 2005 6:06 pm
by Shalted
Ok you need to inject a bitmap over the current Pistol, but if you want to make it only for the current map your working on check out iron_forges tutorial at the top. Unfortunatally you cannot inject sounds yet.

EDIT: Actually if you wanted to you could copy the anouncers old voice over the current one, but it'd have to be the exact same size or smaller plus, you'd have to find the offset of the raw data.

Posted: Tue Jun 21, 2005 6:24 pm
by pdottz
an easier way than hexing is using adi2.0 to extract the meta from the shared.map for the magnums bitm and use the mapcompiler to add it. it works perfectly. then in ch2r just point magnum to the new bitm in your map and it'll be internal.