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Model editng
Posted: Thu Jun 16, 2005 3:59 pm
by dec1234
well i no thers lots of model editing programs out there and im using 3ds max 7 but when i make a model and stuff i dont no how to convert it from .3ds to .mode or whatever it is that halo 2 uses???
can some1 help me here?
Posted: Sat Jun 18, 2005 4:58 pm
by nateh90
no tools are available to the public to do that yet. and halo 2 just uses raw data
Posted: Sat Jun 18, 2005 11:40 pm
by Shalted
Your best bet is to extract the raw data then ignore the header and change the data in the chunks. I think the chunk data is something like this
Model {
unsigned short/word Something;
float x;
float y;
float z;
}
I cant remeber what the Something was.... Collision Index is my guess...
Posted: Sun Jun 19, 2005 8:14 am
by SilverSix311
well i have an obj importer that might be able to export, havent really ever tried it. ill hook ya up if you have AIM.