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HALO 2 - Weapons non-firing problem?

Posted: Thu Jun 16, 2005 2:24 pm
by Zenon
Tight i've been modding the weapons tweaking some stuff ready for release of a mod i'm working on for burial mounds, all working fine

I alter the plasma rifles and they don't work, so i think fine and inject and switch some dependancies effectivly nulling them out

now i've come to a problem where i load up the map and i can't find the following weapons

SMG
NEEDLER
WARTHOG_CHAINGUN_TURRET
GHOST GUN
SPECTRE TURRET

I've tried re-injecting the weap tag meta to no avail...any ideas?

thanks


ZENON

Posted: Thu Jun 16, 2005 2:27 pm
by Rallos
When you change something while modding, you may end up screwing with files that you didn't know you were effecting, so try going in and making sure all of the dependancies are correct for the missing weapons, and make sure they are in the scnr tag. If that doesn't work, I have no idea.

Posted: Thu Jun 16, 2005 2:36 pm
by Zenon
didn't work
i tried changing dependancies in the matg, switching back to original bipds, and it still won't work?

hmmmm

all the best

Zenon

Posted: Thu Jun 16, 2005 3:54 pm
by dec1234
Try editing the itmc files and changing the weapon dependincy things