HALO 2 - Weapons non-firing problem?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Zenon




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HALO 2 - Weapons non-firing problem?

Post by Zenon »

Tight i've been modding the weapons tweaking some stuff ready for release of a mod i'm working on for burial mounds, all working fine

I alter the plasma rifles and they don't work, so i think fine and inject and switch some dependancies effectivly nulling them out

now i've come to a problem where i load up the map and i can't find the following weapons

SMG
NEEDLER
WARTHOG_CHAINGUN_TURRET
GHOST GUN
SPECTRE TURRET

I've tried re-injecting the weap tag meta to no avail...any ideas?

thanks


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Rallos





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Post by Rallos »

When you change something while modding, you may end up screwing with files that you didn't know you were effecting, so try going in and making sure all of the dependancies are correct for the missing weapons, and make sure they are in the scnr tag. If that doesn't work, I have no idea.
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Zenon




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Post by Zenon »

didn't work
i tried changing dependancies in the matg, switching back to original bipds, and it still won't work?

hmmmm

all the best

Zenon
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dec1234





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Post by dec1234 »

Try editing the itmc files and changing the weapon dependincy things
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