SP to MP - Now possible?
Posted: Sat Jun 11, 2005 12:23 am
Has anyone thought to try of doing SP - MP now that conversion is possible through insolence? I know it doesn't do BSPs, buuut, Halo 2 is different then Halo 1 in the fact that it's much more leniant. Now, the question everyone is asking is
'If I transfer MULG (which will transfer everything else supporting it, which is a lot, be in for a LONG wait.), change the SCNR type to multiplayer, change the MATG, change a couple of spawn point and etc, will my SP map now be MP?'
I'm testing this out now personally, but I think we should really try to go for it now that we have the correct tools to. It's gonna be a pain to null out all of those sounds though.
EDIT: Hmm, getting close. Map loads up, no freezing, but it won't spawn me at all. Maybe this is because a cutscene is supposed to run then? Maybe I should wait until the cutscene is over? I wonder. btw, it's the score sheet actually showing up, with the respawn in 0 black screen.
'If I transfer MULG (which will transfer everything else supporting it, which is a lot, be in for a LONG wait.), change the SCNR type to multiplayer, change the MATG, change a couple of spawn point and etc, will my SP map now be MP?'
I'm testing this out now personally, but I think we should really try to go for it now that we have the correct tools to. It's gonna be a pain to null out all of those sounds though.
EDIT: Hmm, getting close. Map loads up, no freezing, but it won't spawn me at all. Maybe this is because a cutscene is supposed to run then? Maybe I should wait until the cutscene is over? I wonder. btw, it's the score sheet actually showing up, with the respawn in 0 black screen.