I tried injecting marines into Burial Mounds with Insolence, so I drag the marine biped into Burial mounds map and what happens? It starts to inject all the dialogue which are like 2000 sound files or something. This is not how you're supposed to inject marines right? Cause it's been moving all day and still going...
I figured out how to link to the .bipd because the linkage on the totorial is wrong, go to multiplayer, then go to multiplayer_globals, go to swapper, and find the dependancy for the .biped
I see what he is talking about now, it takes up a ton of space to inject all those sounds, someone should make it so it doesnt inject the sounds, after all they dont work
It worked for me when I followed the tutorial. Then again, it wasn't marine. I tried to get the marine in the way the abiter was done for the elite, but that didn't work.... well actually it did until it froze when you killed it....lol
i figured it out, im an idiot, and by the way, they need to get all the sound stuff fixed, cause if you inject a brute, some of the sounds work, but some sounds are just fucked up
pmzukan wrote:ok could you post a full walkthrough then? I haven't gotten a grasp of it yet...
Null out the sounds? before or after you've injected the biped?
Well b4 you inject the biped, wt is there to null out.....