Safarri

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
srchrisknight





Posts: 130
Joined: Tue Apr 04, 2006 4:54 pm

Post by srchrisknight »

it all dependens its pretty random, if they hit a corner or a rock, they could turn and run across the map, or they could run into eachother and that would switch things up, wat happens alot of times is they get stuck, in that case u could take a grunt movement (jump forward) and cjhange the bipds health to that of a grunts, then if it got stuck it would bash its own head in, and die. then it respawns wherever it started, but if you do that you can't have it turn.
Snaku




Literarian 500

Posts: 956
Joined: Thu Nov 10, 2005 9:40 am

Post by Snaku »

I've only heard about the process of animating character. Haven't tried it myself. Something to do with swapping jmads.
Anyway, it wouldn't matter how they were spawned; they would animate the same either way.
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