Hey, in the old killtrocity days everyone was making mach mods, now i can't keep my machines from dissapear :S
Any ideas?
Machine Mods
- xXFeRcHoXx
- Posts: 155
- Joined: Thu Nov 22, 2007 3:11 pm
- Location: Michoacan Joined: 06 Sep 2003 Posts: 1337
- NotZachary82
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- Joined: Sun Oct 28, 2007 9:15 am
- Location: TX, USA
Re: Machine Mods
It's a bounding radius problem. Change that value in the [mach] tag to a really high number, like, 50. If you have to go higher, go right ahead.