Entity, Reflexives and such, fixing system Link

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AntiJosh





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Entity, Reflexives and such, fixing system Link

Post by AntiJosh »

I am trying to fix the system link in one of my maps and it says I have a broken indent. It says the indent is in......
effects/impact/explosion_large/rocket_launcher/rocket_detanation
Offset # 2044
and
Offset # 2108

I looked at the indents and inthere are none of those offsets.
When I view reflexives I can see them.
But when viewing reflexives in Entity you can't swap them.
To fix the system link I need to swap them some how.
So my question is, is there a way to swap reflexives?
Or is there a way of making those offsets show in the indents
so I can edit them.

Or is there a way to view and swap hidden indents?

Or is there another way I can go about doing this?

All help is greatly appreiciated. =]
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DemonicSandwich




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Re: Entity, Reflexives and such, fixing system Link

Post by DemonicSandwich »

What did you do to your map before trying to fix SLC?
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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AntiJosh





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Post by AntiJosh »

It's a sp>mp conversion.
I'm just wondering if there is a way to edit/see hidden indents.
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DemonicSandwich




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Post by DemonicSandwich »

AntiJosh wrote:It's a sp>mp conversion.
I'm just wondering if there is a way to edit/see hidden indents.
If you're referring to the Ident editor, then there is no such thing thing as a hidden Ident unless you have some odd plugins or the tag is corrupt.
If you are referring to the meta editor, then you hit tools->show->show all.
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit
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