Try this for fun.
First open sp map 06b_floodzone.map, click recusive, parsed, and sound.
Then open [mach] scenarios\objects\solo\sentinelhq\key\key, and save meta, (in Entity).
Build it into ascension, (optional) add gondola mach from o5a_deltaapproach.map
Clone a mach pallet chunk, and a mach placement chunk, then in Entity
move the mach's to the end of the walkway by banshee.
Maybe add a turret to the key, ooh the bottom of the key has no
collision, so if you dont want to fall add a deltatempl\bridge\plank
[mach] to the bottom of key. but it may not have visable shaders, for some reason but it'll be there.
Tower of power will never be the same

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