06b_floodzone.map's first bsp
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06b_floodzone.map's first bsp
Ok I have tried a good 20 times to build the first bsp in this map in any mp map but have had no luck. Can someone find a souloution or try to do it yourself and tell me the outcome?
Also i did'nt put this in the bsp thread because it has already been mentioned that these bsps don't build because of size. But I really need it so please help
, Thanks.
Also i did'nt put this in the bsp thread because it has already been mentioned that these bsps don't build because of size. But I really need it so please help
, Thanks.
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Many have Failed. only one has succeeded doing this task, my young one.
link
some say u must do it on entity.
link
some say u must do it on entity.
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Umbral cleanly explained why you can't convert that bsp to use. Obviously if you can't do it as of yet, no one is going to do it.Supermodder911 wrote:don't mean to be a ****..., But that dos'nt really help...
Can someone keep trying mabe someone can make me one clean ill fx spawns and everything.

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- AFuzySquirrel
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Ok yes it can be done... but its a little more complicated than you think... if im right your talking about Sentinel_hq2. i was working with umbral with this and i found out that there is no psr file to go with the bsp... h2c cannot rebuild without that file... but the map sentinel walls has the same bsp so i went ahead and used that...
so i got it to work for umbral but there will be differences...(most of these only apply to umbral) the AI squads are different and sentinels require scripts to run... diiferent characters than FloodZone... and differnt scenerary... if your insistant on using the floodzone map then try moving the contents of the sentinel hq folder (were the bsp you want is) in to the floodzone_06b folder...
dont think that sentinel walls is totally different than floodzone and wont meet your needs... it will just look at the numbers at the end of the maps (06a and 06b) which means they are mostly the same thing.
so i got it to work for umbral but there will be differences...(most of these only apply to umbral) the AI squads are different and sentinels require scripts to run... diiferent characters than FloodZone... and differnt scenerary... if your insistant on using the floodzone map then try moving the contents of the sentinel hq folder (were the bsp you want is) in to the floodzone_06b folder...
dont think that sentinel walls is totally different than floodzone and wont meet your needs... it will just look at the numbers at the end of the maps (06a and 06b) which means they are mostly the same thing.

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