Entity BSP Viewer Error

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Rockymods




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Entity BSP Viewer Error

Post by Rockymods »

Whenever I try to load Entity's BSP viewer it gives me an error.
Story:
I go to the [sbsp] tag and click the maps tag. Next I click on that (+) button and click on BSP Viewer. I wait a few seconds and the program pops up for a brief second and then closes with a finale of entity giving me an error.
And yes I have tried other maps.
Here is the error report


Error in the application.
-2005530516 (D3DERR_INVALIDCALL)
at Microsoft.DirectX.Direct3D.Texture..ctor(Device device, Int32 width, Int32 height, Int32 numLevels, Usage usage, Format format, Pool pool)
at entity.MetaContainers.ShaderInfo.CreateTexture(Device& device, Bitmap bitmap)
at entity.MetaContainers.ShaderInfo.MakeTextures(Device& device)
at entity.BSP.BSPModel.BSPDisplayedInfo.LoadShaderTextures(Device& device, BSPModel& bsp)
at entity.BSPViewer.InitializeGraphics()
at entity.BSPViewer.Main()
at entity.BSPViewer..ctor(BSPModel tempbsp, Int32 mapnumberx)
at entity.MapForm.viewBSPToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


My hunch is just that my computer won't handle it since the computer I mod on usually doesn't handle 3D things. Although it runs 3D viewers fine, and it usually can run a 3D game but have maybe 1-5FPS at a time.
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Prey




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Re: Entity BSP Viewer Error

Post by Prey »

Rockymods wrote:CreateTexture(Device& device, Bitmap bitmap)
MakeTextures(Device& device)
Couldn't load the textures, sure your shared map is not messed up?
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Rockymods




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Post by Rockymods »

I had a faint hint of that thought but never thought about it. My shared.map is not totally clean for I when I messed with it I wasn't quite the knowledgeable modder as I am now. Sometime back in the days I was edting bitmaps and must have edited a shared.map referenced one. I'm guessing I should go ahead and put a clean one in its place.

Or there is something plain wrong with the file.
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