Whys my mach invisible?

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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killarzachary




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Whys my mach invisible?

Post by killarzachary »

I placed the bridge_plank mach on my coagulation map, but when I go to play it, it is invisible. When I use entitys sbsp viewer thoguh, it can be seen. I even tried swapping shaders for the model and I still can't see it.

I am positive it is their on the map but you can't see it because, I can stand on it still.

If you know whats wrong please tell me, but if you don't know and you have a bunch of time could you please see if this happens to you. Also the map the tag is from is delta approach.
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UR MAST3R




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Post by UR MAST3R »

Ive tried using that mach before and i cant get it to become visible. I dont think you can see it when your playing campaign either.

I would suggest just using the bridge from the same level since its about the same size.
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Post by -DeToX- »

I have used that mach before. And it worked fine. Make sure you transfer with entity, try spawning it in netgame equipment, using ITMC's of course.

If thats a no go... Try going to the mach tag in entity of brdige_plank, then switch to the meta editor. There should be a value called Bounding Radius(World Units). Kick that up to 20000 or some high number.
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samuelterminator





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Post by samuelterminator »

hey Im still new to the site, could someone tell me how to add
machs to a map, and place them on the map. Or point me to a good
tutorial.

any help will be appreciated
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UR MAST3R




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Post by UR MAST3R »

although this is offtopic, heres the link to the machine database

http://forums.halomods.com/viewtopic.php?t=58442
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JacksonCougAr




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Post by JacksonCougAr »

2000 Oo
Thats like the size of a SP SBSP... or more...
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little_shadow




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Post by little_shadow »

That mach is just always invisable if i had to guess just give it a shader swap.
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