moving lights on banshee
- commonsenseless
- Posts: 4
- Joined: Thu Dec 21, 2006 9:27 pm
moving lights on banshee
okay, i have done this before, with moving lights on a warthog. I think i used entity but now i have an injected model and i cant open my map in entity anymore. how can i move the lights on the wingtips so they are somewhere else?

- blackdiamond
- Posts: 764
- Joined: Fri Feb 16, 2007 7:18 pm
- Location: Virginia
i think he's asking "where do i go to change it and how?" not what program to use
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- DemonicSandwich
- Posts: 1198
- Joined: Sat Sep 30, 2006 6:10 pm
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In insolence, got to the [mode] tag and change to dev mode. The select the "markers" reflexive and move the marker that the lights are linked to. Last time I messed with the banshee lights, I think the marker was named "wingtips"
And make sure you are using an updated IFP plugin when doing this.
Updated [mode] plug-in
And make sure you are using an updated IFP plugin when doing this.
Updated [mode] plug-in
AIM wrote:Demonic5andwich (6:10:10 PM): structure of a first person weapon animation:
Demonic5andwich (6:10:43 PM): mess, mess, maybe a node?, another header?! wtf!, more mess, tacos, more shit