Warthog Races

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.

Good Idea?

yes
18
95%
no
1
5%
 
Total votes: 19

Supermodder911




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Post by Supermodder911 »

ill make a patch for you and i will pm it to you but beware fast warthog with nitro and will the track be strait or turns and jumps
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xzodia




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Post by xzodia »

dapallox1 wrote:No. Okay, I'm going to try this one more time. We, us, the Warthog Modding Team, are going to make a SINGLE map with, lets say, 5 warthogs. Each warthog will have the same standard settings as a warthog would have on a non-modded map. That map patch will be put up for download. A user will download the patch, patch the map. Then they will use the map editor of their choice (DotHalo) to edit their warthog settings, or inject a previous modded warthog. Then they'll patch it, ftp it to their xbox. Then start up halo host/join a game with another person that has done the something but with their own warthog settings. Once the map is loaded, no matter what warthog User 1 gets in, it will have User 1's settings (host or not), same goes for User 2, except he will have User 2's settings on each warthog. Okay, sorry for being so blunt and sarcastic, but I'm just trying to get through to everyone to what we are doing. As of right now, or whenever I get my computer fixed, that is what we are doing.

EDIT: And if any of the users want to edit their warthogs settings even more, they simply open the map back up, and edit the settings, then through it right back to their xbox. As for the Comps, that will be later on. Lets not jump ahead, it confuses the hell out of me. Sorry.
That sounds good but it would be so much better if you could see everyone elses skin....so people could just upload standard warthogs, renamed and skinned
I'll try to make the base map when I get home
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dapallox1





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Post by dapallox1 »

yeah, we could do the skins for comps. I just want to get the intial process going first.
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latinomodder





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Post by latinomodder »

For the better its way better to have people send their skins in, BUT NOT THERE HOGS, this is directed to supermodder who spamming the thread with his patches.

Xzodia its not reasonable to have each one send their hog id be ridiculously hard to constantly build in new hogs. We just have them send their skins and then they SLC the hog.

Also snakeJkight and I are almost sure bsp switching will be possible soon over System Link :P
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turk645




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Post by turk645 »

if im going to be in this them im just going to use my rustic yellow hog with nitro. I might add a few more tweaks, like to the traction.
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slugggggg
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Post by slugggggg »

Is someone going to do a SP>MP conversion of a hog map like that one tunnel that you have to chase those guys down in? Maybe add some ramps, make a track out of it?
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xzodia




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Post by xzodia »

latinomodder wrote:Xzodia its not reasonable to have each one send their hog id be ridiculously hard to constantly build in new hogs. We just have them send their skins and then they SLC the hog.
but skins isnt just about the bitmaps its about lights n sounds n stuff
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dapallox1





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Post by dapallox1 »

I understand what you all mean about the skins. But that will be for the competitons. We'll get all of that worked out later. Right now, lets just work on getting it known, and getting at least one track built.
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When Shrubs Attack





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Post by When Shrubs Attack »

Man... Ive been working on a mod like this for along time. IM stuck on thw warthg part, but im slowing figure this stuff out.

Ive been working on this for along time or atleast is started it. quit modding, and slowley getting back into it.

..... You stole my idea :evil:

.... are you working alone? maby we can join up and make a better one or something.

I have somone else who is going to be skinning it though.

And i have a drag strip built.(had it for along time) I might change it up alittle bit though.
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Post by dapallox1 »

well if you read a previous post, I already have a little team together. But show me what you can do, and you are more then welcome to help out.

EDIT: My computer is fixed, and I'm ready to start this thing!
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Supermodder911




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Post by Supermodder911 »

ill help but you have to give me a few days and do ou have aim
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dapallox1





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Post by dapallox1 »

cool, yeah I do.. just click on the aim thingy. lol

EDIT:Could somone do me a favor and make a drag strip out of the long bridge. Or maybe teach me how. I've never done anything like that before. Thanks.
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halo0001





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Post by halo0001 »

xzodia, go to the vehi tag in dot halo and its a value
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Post by fergie4000 »

dapallox1 wrote:Could somone do me a favor and make a drag strip out of the long bridge. Or maybe teach me how. I've never done anything like that before. Thanks.
on what level? new mombasa? if so you made need to convert the bsp of the map to multiplayer.
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xzodia




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Post by xzodia »

halo0001 wrote:xzodia, go to the vehi tag in dot halo and its a value
i know that..... :?
dapallox1 wrote:Could somone do me a favor and make a drag strip out of the long bridge. Or maybe teach me how. I've never done anything like that before. Thanks.
not possible, cause if the scenary (cars etc) isnt spawned where they were become freeze points
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fergie4000





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Post by fergie4000 »

xzodia wrote:not possible, cause if the scenary (cars etc) isnt spawned where they were become freeze points
couldn't you just null the shaders and collision of the cars etc?
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Dootuz





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Post by Dootuz »

If you need help Ill do it PM me if you want me to!
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xzodia




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Post by xzodia »

fergie4000 wrote:
xzodia wrote:not possible, cause if the scenary (cars etc) isnt spawned where they were become freeze points
couldn't you just null the shaders and collision of the cars etc?
OMG thats actually a great idea :shock:
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fergie4000





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Post by fergie4000 »

xzodia wrote:
fergie4000 wrote:couldn't you just null the shaders and collision of the cars etc?
OMG thats actually a great idea :shock:
ok i sense your sarcasm and yeah it was a pretty dumb idea.
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xzodia




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Post by xzodia »

no i was being serious, seriously
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