Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Sat Mar 03, 2007 3:00 pm
im having a Major problem in importing charecters to 3ds max.
when i try to import th needed files with the elite to 3ds max all i get is just a silly white line!
and with the Spartan i do not even get a white line.
can someone help me solve this issue please?
MilyardoX2
Posts: 821 Joined: Mon Jun 26, 2006 9:16 pm
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by MilyardoX2 » Sun Mar 04, 2007 4:26 pm
what are the needed files? you could be putting the wrong things in
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Mon Mar 05, 2007 8:12 am
All of my files are correct and ive tried searching Google ive been up to 78 pages with no result!
MilyardoX2
Posts: 821 Joined: Mon Jun 26, 2006 9:16 pm
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by MilyardoX2 » Mon Mar 05, 2007 8:44 am
could u name the files so we can double check
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Mon Mar 05, 2007 9:56 am
The file names are:
masterchief.arms.base.5
masterchief.body.base.5
masterchief.helmet.base.5
masterchief.legs.base.5
I have also tried it with:
.4
.3
.2
.1
(the same file names as above excluding the number in the end)
The same thing occurs with the elite.
And all the other objects (weapons.etc)
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Mon Mar 05, 2007 12:11 pm
PEOPLE YOUR NOT HELPING HERE...!
MilyardoX2
Posts: 821 Joined: Mon Jun 26, 2006 9:16 pm
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by MilyardoX2 » Mon Mar 05, 2007 12:17 pm
then fine if your going to freek out about it then we won't help, maybe google, and if u have the google more
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Mon Mar 05, 2007 12:27 pm
ive allready gone true 78 websites searching google.
78 WEBSITES!
Darco
Posts: 1299 Joined: Sun Apr 16, 2006 12:03 pm
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by Darco » Wed Mar 07, 2007 7:31 am
what are you using to extract?
=[
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Wed Mar 07, 2007 11:16 am
I have used these software to extract:
ADI 2.00
Dot_Halo 1.39
Entinity
This must mean that something is wrong with 3ds max
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Wed Mar 07, 2007 11:17 am
Could someone please get me the Battle Rifle model in 3ds format
PLEASE!!!
TehBanStick
Posts: 199 Joined: Sun Oct 02, 2005 8:04 am
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by TehBanStick » Sat Mar 10, 2007 6:47 pm
You need *.obj files.
And supplying a BR model would be illegal.
Use milkshape to convert the obj.
Get the *.obj by going to the mode tag and clicking on the special options (Blue "+" symbol) ad "Export *.obj" and save it somewhere.
Your sig can't exceed 75kb in file size.
Finnish
Posts: 30 Joined: Sun Feb 11, 2007 3:43 pm
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by Finnish » Mon Mar 12, 2007 11:49 am
Get the *.obj by going to the mode tag and clicking on the special options (Blue "+" symbol) ad "Export *.obj" and save it somewhere.
Believe me I have tryed this...
Its the .obj files which are not working...