Team Slayer Bipeds
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- Posts: 24
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Team Slayer Bipeds
Is it possibly to make it so when you do Team Slayer, 1 team is MC, another is Elite, another is ODST, another is Grunt. etc etc
it might be possible to script it...actually if that worked it would mean multi-biped multiplayer..hmmm..pitty i know little about scripting

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- DemonicSandwich
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Re: Team Slayer Bipeds
He he he, ZOMBIESshadowfax1007 wrote:Is it possibly to make it so when you do Team Slayer, 1 team is MC, another is Elite, another is ODST, another is Grunt. etc etc

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- MilyardoX2
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Considering thefact that when one is on the RED team, the game changes your character's main colour automatically to red and makes your secondary colour your original primary colour, I'm sure that there would be a way to force the profile to use the Elite character or the MC character...
But before one could delve into the possibility of that, I would suggest that you figure out how the game forces the colour changes on the character first.
But I don't really know any good, decent info about it...So my post is mainly just giving ideas.
But before one could delve into the possibility of that, I would suggest that you figure out how the game forces the colour changes on the character first.
But I don't really know any good, decent info about it...So my post is mainly just giving ideas.
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One thing you would do with scripts is to change the variation of an hlmt, so just the variation of one biped, anyway i don't think it will work with script because scripts are not SLC
You can do teams with the AI and then spawn the biped you want on a team(with a script again...) but not change the player's biped according to the team color.

You can do teams with the AI and then spawn the biped you want on a team(with a script again...) but not change the player's biped according to the team color.
actually some scripts are slc...i think they work so long as there not on some kind of timer in which case the script gets out of sinc eg the terminal train is a script but if theres connection trouble you can get run over by an invisible trainneodos wrote:One thing you would do with scripts is to change the variation of an hlmt, so just the variation of one biped, anyway i don't think it will work with script because scripts are not SLC![]()

I would bet that you've never tried so you dont know thatneodos wrote:You can do teams with the AI and then spawn the biped you want on a team(with a script again...) but not change the player's biped according to the team color.


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does this mean red team could be sarge, blue team could be odst and so on?neodos wrote:One thing you would do with scripts is to change the variation of an hlmt, so just the variation of one biped
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