mh ok, now i have saved it as a bmp, and addet the bump maps i could export from lockout,
a few things look realy great, but these textures:
-catwalks
-right tower exterior
-main_cell_exterior
are very unsharp, but i think its impossible to make them sharper because they are 512x512 and the model they are applied to, are very very big,
here is another render, now with the textures correctly applied, that you can see how unsharp these textures are:
mh a resolution of 512x512 is too small i think, to look sharp they should have a resolution like 2048x2048, cause of the big models,
mh it looks never like ingame, there is something wrong... pls help me,
or look at this here is ascension:
but when you look closer to textures which are applied to big teritories:
its unsharp
