Making things go wooh..

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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a mammoth




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Making things go wooh..

Post by a mammoth »

How would you make a gun shoot a bloc but have it also go foward but not just sit there?
akamasta





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Post by akamasta »

im not sure what you mean. Stat it more clearly do you want the bloc to shoot out far instead of dropping at you're feat. Want it to slide across the floor like ice? What?
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a mammoth




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Post by a mammoth »

Ah what I mean is make it go foward, not just fall in front of your feat and sit there, a better description would be make it have a starting veolicity.
llamamastafu





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Post by llamamastafu »

swap the hlmt of a projectile and turn the life to a really high number so it never goes away.. (not quite sure if that would work but hey, u can try it)
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a mammoth




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Post by a mammoth »

I tired that with the setenel and rocket and it blew up right in front of me, the thing would be it would have half physics, like it just wouldn't look right
Twinbird24




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Post by Twinbird24 »

Instead of swapping the hlmt of the proj, go into the hlmt and spaw it dependencies with the bloc. If it still doesn't work, the next best solution would be to make the proj spawn infront of you (change the X position of the proj in the weap tag).
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