Would it be possible to say have a br shoot a tire but have it come out like a projectile and then when it hits the wall - instead of disapearing it falls to the ground and stays a tire.
I've done both ways (gun that shoots a proj with the properties and model of a tire and a gun that spawns a tire but it just falls to the ground) but I'm trying to figure out how to combine them like when you have a gun shoot out a granade with velocity. The granade shoots out like a proj but doesn't disapear when it hits something and falls to the ground.
Is it possible to have a granade that never disapears from the map
Object spawn when proj hits wall...
-
- Posts: 130
- Joined: Tue Apr 04, 2006 4:54 pm
this is easy, use insolence and inject the effect of the covenent battery explosion, then replace the br projctile with a needler proj, speed it up, swich its hlmt to a tire and then switch its effect detonation to the battery explosion effect, then go to the battery explosion effect and swich the blocs to watever u want, like a tire or a bipd
-
- Posts: 115
- Joined: Thu Apr 06, 2006 12:32 pm
- Location: Canadia.