(PLEASE READ)I have a problem with addding chunks. When I add chunks (mach) they won't show up in the map. Ok, below is exacty what I did. If anyone could help with my problem, I'd really appreciate it. Thanks!
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>I opened Coagulation in Entity and added 5 chunks to the Netgame Equipment reflexive in the scnr tag.
>I open up Coagulation, Containment, and Controlroom in Incolence.
>I drag and drop the containment base gate/walkway mach from Containment/Controlroom
>I give the contaiment base gate the collision, etc. of the walkway then spawn the gate through the Netgame Equipment in the scnr tag
>I open up Coagulation in Entity then position the walkways, I save changes, sign the map, FTP, play, but the new mach I added to the map isnt there
NOTE: I'm not trying to get it to show up in System Link
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This happens everytime I try to add something to a map. I happened also when I tried to add teleporters to Lockout. I know all the things above can be done since I've played and seen them in other people's mods. So, once again, if you can please help, I'd appreciate it. Thanks a bunch!!!
Edit: I've searched the fourms and everything and still can't find an answere. I tried refrencing the tags I added in the scrn tag but that didn't help. I did a couple tutorials but they didn't seem to help. If you've added some good solid mach to a mach without replacing anything els, can you tell me how you did it? Maby a tut or something? Thanks.
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Objects Won't Spawn
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Objects Won't Spawn
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Uh, you shouldn't even need the containment gate, the control_bridge holds fine on its own. But if you are rotating the bridge keep in mind that entity has an error, where the axes aren't right. So don't rotate by using the BSP viewer.
btw. I've seen this post before, there's no need to post it twice.
What exactly do you do? Are you including via an ITMC or a VEHC. It should be one of those. Meaning you will have to dublicate or replace an ITMC tag and the change the itmc's dependancy to point to the walkway. Then, change the SCNR NETGAME entry to point to the ITMC.then spawn the gate through the Netgame Equipment in the scnr tag
btw. I've seen this post before, there's no need to post it twice.

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Thank you very much jlddodger! But i'm not quiet sure what you mean. Do you mean I need to go into the ITMC tag, duplicate a wepaon there (BR for example), then change its depandancy to the bridg, then add 1 chunk to the Netgame Eqipment, and change that chunk I added to the duped ITMC (which is the bridge) and then position? Then the bridge should be in the game and fully functional? Once again, thanks for posting. Everyones always saying add chunks and spwan it and stuff, but your actually answering my question! Thanks again jlddodger. 
Edit: I figured it out, I found this one tutorial! I know how to do it. It's getting late though, so I have to try it out later. But stick around to answere any questions I might have if it happpens to go wrong.
Edit again: Ok, I got a bunch of trees with collision to spawn in Zanzibar, now i'm going to spawn some mach (which will probable work too) but how would I spawn things like the telepoerter? Thanks.

Edit: I figured it out, I found this one tutorial! I know how to do it. It's getting late though, so I have to try it out later. But stick around to answere any questions I might have if it happpens to go wrong.
Edit again: Ok, I got a bunch of trees with collision to spawn in Zanzibar, now i'm going to spawn some mach (which will probable work too) but how would I spawn things like the telepoerter? Thanks.
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