After way too much effort, I have finally managed to get a spectre seat in the back of my warthog:
As you can see, the markers for the seat are fine and everything. In fact, the passenger can even shoot. The only problem: the stupid camera, as seen in the bottom half of the picture, always aims at the center of the warthog. How can I move the "center location" of my camera to the new passenger seat? It would be awesome if someone knew how.
Last edited by augie doggy2 on Sat May 20, 2006 8:25 pm, edited 1 time in total.
I clicked on every single marker (0-62). I couldn't find anything except for the driver and passenger camera. Do you know what the name of the passenger boarding camera is?
It's likely that because you made it a passenger seat its string or whatever points it back to the passenger camera. So both passenger seats will be using it.
Couple of options. 1. Check the seat tag in the vehi and see if there's a spot where the camera is defined and if so, null it.
2. Null the passenger camera marker all together. Not sure what this will do to your point of view exactly but it should sort of go to a default position relative to the seat or the biped.
I tried both of your suggestions separately. I did them exactly the way that you said. Nulling the passenger camera coordinates didn't do anything. Nulling the camera associated with the seat made the effect that I already said.
You nulled the passenger camera coordinates and it didn't do anything?
Did you try messing with the seat in the vehi tag? Try switching its "trak" to something else, like banshee_trak or something. See what happens.
It's possible, though, that there's something in the warthog_p seat (that's what you're using right?) string that tells it to look for the camera marker. Try making your new seat a spectre_p (or whatever the spectre's seats are called--I believe the tank has passenger seats, too--might try using one of them) and see if that unbinds it from the camera marker.
[edit] Ok, so I finally got around to opening a map and looking at this. Right underneath the "U looking angle" in the seat tag, you should see an unknown (or maybe its known in your ifp--whatever) that says "camera_rider". Try swapping this for the seat's marker and see if that has any effect.