Always-on weapon?

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Snaku




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Always-on weapon?

Post by Snaku »

I was just wondering if there's any way to rig a vehicle's weapon to be always on (firing) while there's a driver. Perhaps it could be rigged like a light to be "on with driver"?
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xzodia




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Post by xzodia »

does it have a permutation?
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Post by Doom »

xzodia wrote:does it have a permutation?
If it does it should be fairly simple. if You should find it may be like this.

muzzle_flash
primary_fire
<null>


Or something simmialer

Here is a little lesson on what those mean

the first one is the marker, it tells where to spawn the bullets,
the second one tells when it should spawn

so

marker: muzzle_flash
when to spawn: primary_fire
?:<null>

What you would want it to look like snaku would be,

muzzle_flash
ready
<null>

the first one doesn't need to be muzzle flash because that may not be were the bullets spawn :wink: . ready will mean it will always be on when it is active or out. So if you are in a tank it should always be on, if you have a gun out it should always be on.

Final Note: I belive though that when a gun fires dosen't exactly have a set of things like above.

but thats just me :wink: I haven't really looked into weapon fire, just markers :P

-Doom

simple? simple.

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Snaku




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Post by Snaku »

Very informative. Thank you.
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