ok so i got the big elder tree from coagulation and put it into containment for my containment forest mod im working on. then i duplicated a itmc tag and swapped its dependency in the scen of a frag grenade to the itmc then i moved it with dark matter everything going fine! i respawned in the map great! but one problem the tree somehow spawned in a completely wrong place and whenever i look at it my xbox crashes could someone give me a complete tutorial on how to add things with full collision???
please!
thank you.
p.s: i did use the search but no threads answered my problem!
Help my map crashes when i add a tree!
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first off, you need to dup the containment gate
change the hlmt of the dupped gate to the hlmt of the tree
then change the equip of the frag to the dupped mach gate tag
then open adi, then click the scnr tag and open blue guerilla
scroll to the bottom to where it says collections
find the frag nades and edit the cords of them all to where you want
also check the box that says spawn one at a time, so it says yes
resign and ftp
change the hlmt of the dupped gate to the hlmt of the tree
then change the equip of the frag to the dupped mach gate tag
then open adi, then click the scnr tag and open blue guerilla
scroll to the bottom to where it says collections
find the frag nades and edit the cords of them all to where you want
also check the box that says spawn one at a time, so it says yes
resign and ftp
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- Posts: 27
- Joined: Wed Feb 08, 2006 11:31 am
thanks
ok thank you ill try that later. ill update see how it goes.
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- Posts: 27
- Joined: Wed Feb 08, 2006 11:31 am