Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
R3N0R
Posts: 12 Joined: Mon Nov 21, 2005 4:16 pm
Post
by R3N0R » Mon Nov 28, 2005 1:10 pm
I just have a few questions and hopefuly someone will provide the answers. (*Note* they are NOT for leveling up on Xbox Live they are for some fun at a LAN party this weekend at my friends house)
How do you:
take away the sniper trail?
make only yourself invincible?
Make the sniper sound like a SMG?
Make only you spawn with a sniper rifle?
twilkey2002
Posts: 256 Joined: Thu Jul 07, 2005 5:03 pm
Contact:
Post
by twilkey2002 » Mon Nov 28, 2005 1:13 pm
1 null it out
2 cheating
3 swap the sounds in Ch2r
4 cheating
R3N0R
Posts: 12 Joined: Mon Nov 21, 2005 4:16 pm
Post
by R3N0R » Mon Nov 28, 2005 1:28 pm
How would I do both of those things?
I don't know how to null thinks or how to use that progroam.
And how do I make it have no muzzle flash?
*EDIT*
Ok figured out how change the sound but how do I null things out and get rid of muzzle flash?
Fantom13
Posts: 907 Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls
Post
by Fantom13 » Mon Nov 28, 2005 1:48 pm
In dothalo, simply goto the weapon you want, goto the Dependancies window, and select the Contrail tag (Cont i think) and change it to Null.
Back after more then a year away from the modding community.
R3N0R
Posts: 12 Joined: Mon Nov 21, 2005 4:16 pm
Post
by R3N0R » Mon Nov 28, 2005 1:57 pm
I have dothalo open
I have the map I want open now:
How do I open the weapon I want?
The weap tag?
Then I go to the dependencys window and null it?
*EDIT*
Thanks Fantom I did it but what exactly did that null?
Muzzle flash or sniper trail?
Fantom13
Posts: 907 Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls
Post
by Fantom13 » Mon Nov 28, 2005 2:12 pm
Contrail (sniper trail)
To null the muzzle flash, goto the Effe tag, and scroll waaaaaaaaaaay down til you find the Sniper_Firing or something like that. Then in dependancies, find the "Muzzle Flash" prt3 and null it.
Back after more then a year away from the modding community.
R3N0R
Posts: 12 Joined: Mon Nov 21, 2005 4:16 pm
Post
by R3N0R » Mon Nov 28, 2005 2:16 pm
There is a muzzle_flash_center and a muzzle_flash_long which one?
And by the way thanks for all the help.
Fantom13
Posts: 907 Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls
Post
by Fantom13 » Mon Nov 28, 2005 2:49 pm
both. Or you can null the whole effe out all togethor by going to the weap tag and selecting the effe and nulling it out.
Back after more then a year away from the modding community.
R3N0R
Posts: 12 Joined: Mon Nov 21, 2005 4:16 pm
Post
by R3N0R » Mon Nov 28, 2005 2:52 pm
thanks again for all the help.
twilkey2002
Posts: 256 Joined: Thu Jul 07, 2005 5:03 pm
Contact:
Post
by twilkey2002 » Mon Nov 28, 2005 3:24 pm
you must change your sig. It doesnt follow rules.
Fantom13
Posts: 907 Joined: Sat Aug 27, 2005 7:07 am
Location: Niagara Falls
Post
by Fantom13 » Mon Nov 28, 2005 3:50 pm
Yes its quite large.
Back after more then a year away from the modding community.
R3N0R
Posts: 12 Joined: Mon Nov 21, 2005 4:16 pm
Post
by R3N0R » Wed Nov 30, 2005 3:58 pm
I need a little more help if someone wouldn't mind.
How do you change the coordinates of a weapon spawn?
How do you increase bipd speed?
How do you change the crosshairs of a weapon to the crosshairs of another weapon?
Thanks to anyone who wants to help.