Model extraction

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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vaticinator





Posts: 45
Joined: Wed May 11, 2005 11:33 pm

Model extraction

Post by vaticinator »

can someone give me short Tutorial on what i need to do to extract a sceneryy object, the bit cov flagship thats in descenion but i cant open the map with spark cos it says i dun have enough ram so can it be done with nehting else?
SilverSix311





Posts: 19
Joined: Mon Mar 21, 2005 4:01 pm

Post by SilverSix311 »

Aight you need to download ADI. ADI has the ability to use libraries. Then search file forums here for model libraries. Install that to the libraries section of ADI then add #modellib.dll to the .ini and you are set. You just open the selected map and click the model under the [mode] tag and click the little house icon at the bottom right corner of the ADI window. After you will see extract models when you click it. Do so and it will extraact the files in obj format. Go download a trial of 3ds max 7 or *cough go *cough crack it *cough. sorry i had a itch in my throat. :D After you install 3ds you must get a obj importer (i have one that wont cost you anything). Just IM SilverSix311. Its a small file. then you will be set for extracting and viewing models. Good luck!!
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