Adding new selections to mainmenu(no not maps)

Discuss Halo 2 modding, progress on figuring things out, mapfiles...you know the drill. Cheating discussion not allowed.
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Twister689





Posts: 24
Joined: Sat Aug 14, 2004 3:36 pm

Adding new selections to mainmenu(no not maps)

Post by Twister689 »

Alright, does anyone know how to add a selection to the mainmenu? U know like a biped or another emblem slection. So for instance you would have two master cheifs and an elite instead of just a MC and elite at character model selection. The only thing that i can think of would be to into the map with a hex editor and find the location of it and make a copy? But im not very experienced with hex so i could(and most likely) will be wrong. I have a big idea for a new type of mainmenu patch and if i can get just a couple more slots at the character model selection i think i can get this to work.
Shalted




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Post by Shalted »

Even if you did manage to add a new selection to the map (biped for example) you wouldnt be able to pass it on to another map, I think selections and how the game uses mainmenu.map is in the xbe.

Mainmenu.map is just data, the xbe needs to figure out how to use that data and is hard coded to use mainmenu a cretain way(for the ui and shared maps)
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Twister689





Posts: 24
Joined: Sat Aug 14, 2004 3:36 pm

Post by Twister689 »

yea that makes sense, because we can only add maps because there are empty slots.
Shalted




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Posts: 565
Joined: Wed Nov 17, 2004 8:41 am
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Post by Shalted »

yes exactly. Although, I dont think we need all the map spaces as they give us....
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