Does anyone have the paracetamol for it? ...ignore that
Morning. Basically i followed three different tut's on sp>mp model injections and every one basically goes through [mode]meta extraction and injection, then linking, [bitm]meta injections, linking ...blah blah.
Basically, halo freezes when the viewpoint looks towards the injected model (you can't see it because it freezes before it can get to it properly). This has happened on every single attempt.
I've read about script references, and in h2x...does this correspond to the items button...as when clicked...i think these are the scripts.
i.e for the longsword the first 'item' is:
913 - longsword - 0
what is the above's format? ...anyway... i replaced that one with default (as i looked into the 'tems' of a warthog and compared) since there were no matches in the dropdown box below.
eventually things like:
8E5 - hull - BC
were replaced with:
EA6 - hull - CC
SO! Am I going about this in the right general direction...or ruining everything? I got confused as I read that the map needed to be rebuilt/compiled with ADI or h2x, but the tuts don't show it.
Is there a hex alternative? (Ah there always is )
Any help will be greatly appreciated....
Thanks.
Injecting longsword into any mp is hard. Such a pain...
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Injecting longsword into any mp is hard. Such a pain...
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- Posts: 24
- Joined: Thu Jun 02, 2005 6:57 am
- Location: England, where the happy flowers grow...O WAIT...
- Contact:
Nope, the shaders are all linked correctly...i injected them ok.
Like i said, i wonder if it is those 'items'...
Like i said, i wonder if it is those 'items'...
Last edited by deadlokIV on Thu Jun 02, 2005 10:00 am, edited 1 time in total.
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