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why does it freeze

Posted: Mon Nov 26, 2007 1:01 pm
by GnDisssaray23
i modded a campiagn map and put flood in it, i didnt know how to just get the flood into the game play so i swaped the elite with flood and in game play i can kill them but when a marine shoots at them it freezes, except some of the marines are shootin rockets and then it just freezes. so if someone could help me by telling me whats wrong or telling me how to change the weapon the marine has.

the flood also make weird *** noises like flood/elite/jackel/grunt (i think)

Posted: Mon Nov 26, 2007 7:43 pm
by kibito87
Sounds like corrupted sounds are causing your map to freeze. I would suggest going into the flood's biped tag and nulling out all the udlg references.

Posted: Tue Nov 27, 2007 11:22 am
by grimdoomer
Arent the uldg sounds in the hlmt?

Posted: Wed Nov 28, 2007 1:23 pm
by GnDisssaray23
do you think the sound is whats causen it to freeze

Posted: Wed Nov 28, 2007 2:19 pm
by grimdoomer
yes and the flodd have another problem, goto the floods hlmt tag, then null all the uldg sounds, and then go to the flood bipd tag and null all the effe tags.

Posted: Thu Nov 29, 2007 3:14 pm
by mr_penguin
it could also be the weapons the flood have.

Posted: Thu Nov 29, 2007 5:43 pm
by grimdoomer
only in the scnr tag, but he sayed it froze when he killed them meaning uldg sounds, the flood effect.