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Its Tuesday

Posted: Tue Sep 25, 2007 2:19 am
by AFuzySquirrel
Ok its tuesday.. is halo 2 modding dead? doubt it :?

Posted: Tue Sep 25, 2007 2:24 am
by JacksonCougAr
no.

Posted: Tue Sep 25, 2007 2:30 am
by AFuzySquirrel
just trying to dispove all those rumours..

Posted: Tue Sep 25, 2007 7:03 am
by L0d3x
After we all finished the fight, it's back to halo2 modding :D

Posted: Tue Sep 25, 2007 11:39 am
by mr_penguin
I don't even have a 360 so I'm still modding and I'm sure others who don't have them will do the same thing

Posted: Tue Sep 25, 2007 11:48 am
by AFuzySquirrel
mr_penguin wrote:I don't even have a 360 so I'm still modding and I'm sure others who don't have them will do the same thing

im right here wit ya... except tonight im finishing the fight at my friends house :wink:

Posted: Tue Sep 25, 2007 11:54 am
by Halo4Ever
L0d3x wrote:After we all finished the fight, it's back to halo2 modding :D
Lmao, nice saying, But No, its not over and won't be over for along time. Halo CE and PC modding is still going around, When Halo 3 modding becomes big then Halo 2 modding might slim down alittle bit but it will still be big, for 3 reasons,

1) Alot of people DON'T want to touch/even try to mod their 360.
2) A majority of people don't have 360's
3) Alot of low level people won't be modding Halo 3 because of the forge system, with its map editing, and alot of them like to mod for moving spawns etc. Unlike the higher ranking modders that like model injections/skinning etc.

Posted: Tue Sep 25, 2007 1:46 pm
by OwnZ joO
Halo4Ever wrote:
L0d3x wrote:After we all finished the fight, it's back to halo2 modding :D
Lmao, nice saying, But No, its not over and won't be over for along time. Halo CE and PC modding is still going around, When Halo 3 modding becomes big then Halo 2 modding might slim down alittle bit but it will still be big, for 3 reasons,

1) Alot of people DON'T want to touch/even try to mod their 360.
2) A majority of people don't have 360's
3) Alot of low level people won't be modding Halo 3 because of the forge system, with its map editing, and alot of them like to mod for moving spawns etc. Unlike the higher ranking modders that like model injections/skinning etc.
I don't think it's done at all, I'll still be here programming most likely, although I've never released any modding programs because they have never been significantly better than ones already out, usually not even close to as good, but I'm getting better now. I am working on a basic map editing program right now though, maybe i'll release that, and hopefully make it less glitchy than Entity, it definitely wouldn't have all the features of entity, but maybe it'll have some bug free goodness to it. That is if I ever get it done.

Posted: Tue Sep 25, 2007 4:21 pm
by ScottyGEE
Halo4Ever wrote:
L0d3x wrote:After we all finished the fight, it's back to halo2 modding :D
Lmao, nice saying, But No, its not over and won't be over for along time. Halo CE and PC modding is still going around, When Halo 3 modding becomes big then Halo 2 modding might slim down alittle bit but it will still be big, for 3 reasons,

1) Alot of people DON'T want to touch/even try to mod their 360.
2) A majority of people don't have 360's
3) Alot of low level people won't be modding Halo 3 because of the forge system, with its map editing, and alot of them like to mod for moving spawns etc. Unlike the higher ranking modders that like model injections/skinning etc.
Forge doesnt satisfy people's so desperate need of "IMA SHOOTING SCARAB SHOTS FROM MY AUTOMATIC SHOTGUN"

And just because some people, such as myself have decided to do halo 2 modding less, or quit completly doesn't mean it'd be dead at all... I look forward to seeing what you guys get up to and see if you totally obliterate what previous modders have done with your own mods.

Posted: Tue Sep 25, 2007 4:55 pm
by Halo4Ever
ScottyGEE wrote:
Halo4Ever wrote:
L0d3x wrote:After we all finished the fight, it's back to halo2 modding :D
Lmao, nice saying, But No, its not over and won't be over for along time. Halo CE and PC modding is still going around, When Halo 3 modding becomes big then Halo 2 modding might slim down alittle bit but it will still be big, for 3 reasons,

1) Alot of people DON'T want to touch/even try to mod their 360.
2) A majority of people don't have 360's
3) Alot of low level people won't be modding Halo 3 because of the forge system, with its map editing, and alot of them like to mod for moving spawns etc. Unlike the higher ranking modders that like model injections/skinning etc.
Forge doesnt satisfy people's so desperate need of "IMA SHOOTING SCARAB SHOTS FROM MY AUTOMATIC SHOTGUN"

And just because some people, such as myself have decided to do halo 2 modding less, or quit completly doesn't mean it'd be dead at all... I look forward to seeing what you guys get up to and see if you totally obliterate what previous modders have done with your own mods.
If the second part was directed to me I said it was still going to be big not gone.

Posted: Tue Sep 25, 2007 7:35 pm
by DemonicSandwich
L0d3x wrote:After we all finished the fight, it's back to halo2 modding :D
Nobody could've said it better. :D

Although after "the fight" is faught and finished, we still have Multiplayer.

Posted: Tue Sep 25, 2007 10:33 pm
by JacksonCougAr
Sigh! Things to do, finish the fight, become 1337 at H3MP, Mod Halo 2, Become 13373|4 at H3MP, Mod halo 2, Mod Halo 3, Back to 2, then a lil bit more 3, finally, finish the fight...again :p

Posted: Wed Sep 26, 2007 4:04 am
by Munsie
I have Halo 3. It's fun. I still have RS:V, which is also fun.

I'll be releasing a mod sooner or later.

Posted: Wed Sep 26, 2007 11:28 am
by 343GuiltySparkIVIX
I want to make a grenade that explodes like the scarabs do, those effects Pwn O_O