Page 1 of 1

Model Rigging help please?

Posted: Mon Feb 11, 2008 1:41 pm
by preston566
The problem that keeps happening is, say I just create my bipeds
Skeleton. I can't lower, raise, or move specific parts of the biped.
I need the shoulders of my model and my skelaton to match up, but if I
change the height, than it won't fit in the head or legs. Can someone
please tell me how to move
specific parts?

Thanks,
Preston556

Edit: Also, in Halo 2-3, I see the Marines have nice mouth movements.
How would I rig my model so its mouth can move properly?

Posted: Mon Feb 11, 2008 2:22 pm
by DEEhunter
I remember seeing them use a different application in the halo 3 bonus disk for face rigging. Halo 1 has rigged faces also but im not sure. As for the skeleton problem i think you need to be in biped mode to move the bones individualy.

Posted: Mon Feb 11, 2008 2:34 pm
by preston566
Thanks. But by Biped mode, do you mean the selection screen where
you can change it's spine links and finger links and height etc...?

Sorry for the easy question, I just want to get it right the first time around.

Thanks,
Preston556

Edit: Nevermind, I figured out what you were talking about.
Still wanting that mouth rigging thing.

I have rigged my model. But when I turn
her head, her head will flatten or shrink into nothing. How would I make
it so when her head turns, its like a normal human?