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Saipen
Posted: Sun May 20, 2007 8:42 pm
by Andrew_b
ok well im making a mod for Halo PC and i want bloodgulch to be all night. so i downloaded the scenario of bloodgulch, and im adding the shaders. but this is my first time using saipen, so im wondering is there any way to make this process faster...as in make the all dark with a few clicks instead of dragging your mouse across the screen and hoping i get every little spot...if there is a way to make the map black and fast please tell me
Posted: Mon May 21, 2007 3:22 am
by Cryticfarm
1.Click guerilla
2.Open the gulch scenario
3.At the top of the page there is a section called sky.
4.Click on the 3 dots and to tags\sky\Whatever sky you want\Whatever sky you want.sky
Make sure its a .sky file!
Posted: Mon May 21, 2007 12:51 pm
by Andrew_b
thanks so now i compile it with tool...and how do you add SP skies...i wanted to add the a50 sky but there wasnt a .sky file.
Posted: Mon May 21, 2007 2:06 pm
by Cryticfarm
I'm not sure but I'm guessing they don' have there own skies. Example: Im pretty sure B30 uses clear afternoon.
Posted: Mon May 21, 2007 2:31 pm
by Andrew_b
ok, and how do i add custom vehicles...i try swapping the warthog with a civi hog i downloaded and when i try to open saipen it closes after about 15 seconds of loading. and the sky thing worked
Posted: Mon May 21, 2007 3:34 pm
by Cryticfarm
I'm guessing you swapped it with a vehicle that doesn't exist. Did you swap it properly in guerilla. Like did you swap it properly in the vehicles palette.
Posted: Mon May 21, 2007 4:01 pm
by Andrew_b
um well in the vehicle palette i swapped the warthog and the rwarthog with a civihog...and the ghost with a h2 ghost. i tried adding weapons and that worked...should i try adding vehicles again? because i tried adding them not swapping them and Saipen closed.
never mind my mistake, thanks for helping me...i had the extra vehicles in tags\vehicles\mod...so i tried moving them to the vehicle folder and it worked...now to make it a map. I use tool.
EDIT: ok well my command prompt...well i cant get it to work so i used tool++...this is what i did.
in guerilla i added a civi hog in place of the warthog
in saipen i just looked at it

and in tool++ i clicked build cache file and chose the bloodgulch scenario...moved bloodgulch from the maps folder, and hit run tool.
it made a new bloodgulch but there is not warthog/civi hog, just the r warthog...i was playing slayer
Posted: Mon May 21, 2007 4:56 pm
by Cryticfarm
In sapien did you make it so it shows in all gametypes?
Posted: Mon May 21, 2007 5:01 pm
by Andrew_b
um no how do i do that...i was messing around but i cant find how to change that...and in guerilla do i change the checkboxes in the vehicle thing above the pallette??