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Errors in tool
Posted: Sat Mar 31, 2007 12:34 pm
by but2002
When I try to compile my scenarion, it gives me this error:
building intermediate geometry...
building collision geometry...
reducing collision geometry...
building collision bsp...
reducing collision bsp...
verifying collision geometry...
### ERROR vertex #0 has a bad point.
### ERROR failed to import collision bsp.
It don't leave a debug .wrl file to import. How can I fix this?
Posted: Sat Mar 31, 2007 2:35 pm
by TomClancey
its not going to be called "default.wrl" for scenarios. It would be "[Your map name].wrl".
Posted: Sat Mar 31, 2007 2:38 pm
by but2002
TomClancey wrote:its not going to be called "default.wrl" for scenarios. It would be "[Your map name].wrl".
I hate to be sour but LEARN TO READ ( lol )
I said the debug .wrl file not Default
#=space
debug#.wrl
And It does not appear
Posted: Sat Mar 31, 2007 2:40 pm
by taterSALAD
yeah, he meant mapname.wrl. It doesnt create a mapname.wrl for that error.
Posted: Mon Apr 02, 2007 8:41 pm
by but2002
Thank you for your .. help? taterSALAD. Although I wish someone would helpo be on this..
Posted: Tue Apr 03, 2007 2:57 am
by TomClancey
It doesn't create a "debug.wrl". Things like scenery and such create "defualt.wrl". Maps create [yourmapnamehere].wrl. So whatever your map name is, would be the wrl file. so if you map name was say, Forest. It would be forest.wrl.
Posted: Tue Apr 03, 2007 3:21 am
by but2002
You REALLY need to learn to read. we already know that. Its
DOES NOT create a file called space.wrl Space being the name of my map.
taterSALAD wrote:yeah, he meant mapname.wrl. It doesnt create a mapname.wrl for that error.
Posted: Tue Apr 03, 2007 3:58 am
by -DeToX-
Don't give him attitude, atleast hes trying to help you.
Posted: Tue Apr 03, 2007 12:01 pm
by but2002
-_- I am sorry, but you need to too. XD
In this topic has been explained thrice about that already, and I already know that.. hehe
But I don't know why its not Created in the HCE folder.