question about mapping...

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TomClancey





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question about mapping...

Post by TomClancey »

ok i was just trying to get a map in halo. well any way, i just decided to do a simple box map. and all i did was make 2 boxes 1 frame 50x50x50, and 1 level 500x500x300. ok so i export it with chimp (bluestreak wont work for me :x) and wen i try and compile with tool, it ssays there are open edges? how all i did was creat a regualar box! it says there open edges were all the faces touch... well im ns wat the problem is but any help would be nice... i like to atleast get to sapien.
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crackcocaine
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Post by crackcocaine »

Did you flip the faces? and in the material editor rename the textures to what the shader is called.
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TomClancey





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Post by TomClancey »

ohh, ok so i reflip all the face. and then what. rename the textures to what the shaders is called. so like Shader_environment? like that?
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