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Need help making the Halo 3 shield grenade
Posted: Thu Dec 28, 2006 5:15 pm
by =LX=MostWanted
Can someone please make a .gbxmodel and .model_collision_geometry tag (or at least a .jms file) out of a model in gmax/ 3ds max that looks like the pictures below? Its just a sphere with a radius of 55, 32 segments, with a X value of 0, a Y value of 0, and a Z value of 22. I would do it myself but I dont know how to make models that follow the Sealed World Rules. If it helps, im trying to make the shield grenade from the second official Halo 3 movie thats been released.
http://i22.photobucket.com/albums/b311/ ... tled-1.jpg
Posted: Fri Dec 29, 2006 3:11 pm
by D
download the ghosts JMS exporter.
Posted: Fri Dec 29, 2006 3:57 pm
by an emu
only the collision model has to follow sealed world rules, meaning it cant have any holes. Your weapon's render model can break as many sealed world rules as you like.
Posted: Sun Feb 04, 2007 4:43 pm
by Spartan-343
that trailer is cgi animation
about the best u can do is make a grenade that chainspawns a shield
actually that was done with the halo ce map covie cruiser
Posted: Sun Feb 04, 2007 4:56 pm
by TomClancey
Dude, dont bump 2 month old topics...
Posted: Thu Feb 08, 2007 7:15 pm
by eyelevel
Tom, you've been here like a week and you're already policing the boards...?

Posted: Thu Feb 08, 2007 8:02 pm
by Alchemist666
it says 2006 dumbass
Posted: Thu Feb 08, 2007 10:20 pm
by eyelevel
Ok yea my bad still not used to the new 07 thing. But lets lay off the board policing, ok? It does nothing but make you look like a prick. And thats just me coming straight at you with nothing but a jar of mayonnaise. And Alchemist666, I accept your apology.
Posted: Thu Feb 08, 2007 10:34 pm
by Darco
wow, you're retarded. if anything, you should apologize, its not alchemists fault you cant read.
Posted: Thu Feb 08, 2007 10:47 pm
by eyelevel
Darco, your entering a world of hurt.
Posted: Thu Feb 08, 2007 10:55 pm
by Darco
yeah ok.