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Im a n00b i need some help!!

Posted: Mon Nov 27, 2006 7:43 am
by newser10591
well what ive been doin is trying to put 1 bsp into another 1 like putting hang em high into the caves of bloodgulch and i have done some research and i was wondering i have the bsp tag converter(which changes the bsp into .obj
and i have edited it in 3ds max 9 but now i was wondering how to convert it back to .scenario_structure_bsp tag
then if some one can help me with that then i need to know how to insert the new tag back into bloodgulch(if its possible)or if there is a tutorial for this kind of thing
thank you for all your help

Posted: Mon Nov 27, 2006 12:00 pm
by crackcocaine
Export the map as a JMS, then compile it in tool with command prompt by typing " tool structure levels\test\(mapname) (mapname)."

Follow the HEK tutorial thats in your Halo Custom Edition folder, that will help you with the rest after that.

Posted: Tue Nov 28, 2006 11:54 am
by newser10591
i tried to run the maxscript to export in jms but it wont let me do u have a tutorial on the script?

Posted: Tue Nov 28, 2006 7:47 pm
by crackcocaine
Are you using 3ds max or gmax?

I'm not sure how to with gmax. But with 3ds max create a box and name it frame, then link the map to it.