Great CE Idea... Please read
Posted: Tue Aug 22, 2006 9:49 pm
Ok this is a SP campgain based of a the Halo book flood. you will play as Zuka Zamamee trying to rid halo of the infestation that is the humans. you will play through all new levels that are custom bulit and some new twists on old favs. It will take you through all the levels and missons he goes on. It will include all the same weapons as normal halo but will have a new FP hands. I would also realy like someone here to post a list of the missons he goes on.
The Missons:
1: Attack on the POA Space
You will play as Zuka in which you must board the POA and destory it's mac round storage from the inside.
2: Halo
Fly your banshee to the all lifepod crashsites and make the humans
pay. NOTE: This is a custom map. It will be differnt from the map halo
3: Defend the POA crashed
In this level you must fend off the human attack.
Misson objectives:
a: Destory Four Human tanks
b: kill all 6 snipers
c: Kill three groups of marines
d: Destory 8 warthogs
BOSS: Take out there pelican and try and avoid its missle pods
4: Attack on Alpha Base
You are leading an attack run on the human stornghold.
Misson objectives:
a: Destory all 4 autocannons
b: Destory 3 pelicans
c: Destory the weapon and ammo storage
5: Lock it up!
You must Attempt to clean up the mess brought on by the humans
Misson objectives:
a: enter the flood factillity
b: blow up the flood test tubes
c: destory all flood transport pipes
BOSS: Take down the flood juggernaut
NOTE: This will be the same BSP as 343 GS but all the flood is already released
6: The Chase is on
Reports of flood attack the TAR is true. Get aboard and blow it up so the flood may not spread.
Misson objectives:
a: Fight into the hanger from the outside
b: Plant the plasma bomb on the reactor core
BOSS: Kill Cpt. Keyes
d: Get to one of the dropships in the hanger
7: Kill the demon
Fight your way through horades of flood and enter the POA
Misson objectives:
a: Fight through the flood and enter the POA
b: Continue to the elite HQ
8: An Ambush failed
Quickly make your way to a pelican before you become a found
memory!
Misson objectives:
a: Fight through the flood to the hanger in which a pelican sits
As for the boss battles each will have differnt ways you can kill that theart. Heres the list of boss battles:
Level 3: Attack Pelican
It will fly overhead and begin to shoot at you with its chin gun.
then it will commence a starfing run with its ANVIL II rocket pods
To defeat it you must shoot or throw an explosive in its open back. this is possible because the ship flys very low
Level 5: Flood Juggernaut
It will shoot its plasma cannon at you until it needs to cool off. Then its vunerable
Afteryou attack him while it cools off he will charge you
If you do not attack while it cools off it while shoot at you again
Once you destory its Cannon it will go berserk and try to claw you and charge you
Level 6: Cpt. Keyes
He will not fight directly but insted will send flood minions to attack
Everytime he sends his flood out his sheild goes down and thats when you need to get him
The flood juggernaut will look like a hunter floodified
New weapon modes:
Now while i said no new weapons doesn't mean there won't be tweaks on the current one's. One thing for all covie weapons is that they all have ammo counts and magazines like the humans but the mags are plasma batterys. The reload ani for the PR could be where it overheats. You know where when you overheat it the prongs open up well thats where the mag goes. same with the PP.
PR: Now has a secondary function where when you hold down the right trigger it shoots an explosive charge of plasma
Needler: Now when you hold down the right trigger you open up the needler and take the crystal out and throw it like a grenade. When it explodes it blow's up and sends all the needles every where. Think a frag grenade mix with a claymore only covie style.
Also all the covie weapons now do the same damage as there human counter parts. The PR does the same damage as the AR. The PP does the same damage as the Magnum. The FRG does the same damage as the RL.
The Missons:
1: Attack on the POA Space
You will play as Zuka in which you must board the POA and destory it's mac round storage from the inside.
2: Halo
Fly your banshee to the all lifepod crashsites and make the humans
pay. NOTE: This is a custom map. It will be differnt from the map halo
3: Defend the POA crashed
In this level you must fend off the human attack.
Misson objectives:
a: Destory Four Human tanks
b: kill all 6 snipers
c: Kill three groups of marines
d: Destory 8 warthogs
BOSS: Take out there pelican and try and avoid its missle pods
4: Attack on Alpha Base
You are leading an attack run on the human stornghold.
Misson objectives:
a: Destory all 4 autocannons
b: Destory 3 pelicans
c: Destory the weapon and ammo storage
5: Lock it up!
You must Attempt to clean up the mess brought on by the humans
Misson objectives:
a: enter the flood factillity
b: blow up the flood test tubes
c: destory all flood transport pipes
BOSS: Take down the flood juggernaut
NOTE: This will be the same BSP as 343 GS but all the flood is already released
6: The Chase is on
Reports of flood attack the TAR is true. Get aboard and blow it up so the flood may not spread.
Misson objectives:
a: Fight into the hanger from the outside
b: Plant the plasma bomb on the reactor core
BOSS: Kill Cpt. Keyes
d: Get to one of the dropships in the hanger
7: Kill the demon
Fight your way through horades of flood and enter the POA
Misson objectives:
a: Fight through the flood and enter the POA
b: Continue to the elite HQ
8: An Ambush failed
Quickly make your way to a pelican before you become a found
memory!
Misson objectives:
a: Fight through the flood to the hanger in which a pelican sits
As for the boss battles each will have differnt ways you can kill that theart. Heres the list of boss battles:
Level 3: Attack Pelican
It will fly overhead and begin to shoot at you with its chin gun.
then it will commence a starfing run with its ANVIL II rocket pods
To defeat it you must shoot or throw an explosive in its open back. this is possible because the ship flys very low
Level 5: Flood Juggernaut
It will shoot its plasma cannon at you until it needs to cool off. Then its vunerable
Afteryou attack him while it cools off he will charge you
If you do not attack while it cools off it while shoot at you again
Once you destory its Cannon it will go berserk and try to claw you and charge you
Level 6: Cpt. Keyes
He will not fight directly but insted will send flood minions to attack
Everytime he sends his flood out his sheild goes down and thats when you need to get him
The flood juggernaut will look like a hunter floodified
New weapon modes:
Now while i said no new weapons doesn't mean there won't be tweaks on the current one's. One thing for all covie weapons is that they all have ammo counts and magazines like the humans but the mags are plasma batterys. The reload ani for the PR could be where it overheats. You know where when you overheat it the prongs open up well thats where the mag goes. same with the PP.
PR: Now has a secondary function where when you hold down the right trigger it shoots an explosive charge of plasma
Needler: Now when you hold down the right trigger you open up the needler and take the crystal out and throw it like a grenade. When it explodes it blow's up and sends all the needles every where. Think a frag grenade mix with a claymore only covie style.
Also all the covie weapons now do the same damage as there human counter parts. The PR does the same damage as the AR. The PP does the same damage as the Magnum. The FRG does the same damage as the RL.