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Halo Ce bitmaps.

Posted: Sat May 20, 2006 5:19 am
by Doom
I was wondering if it is possible to make a blahblah.bitm into a normal tiff or bitmap file so you can open it and use it like a normal picture. I am wondering becuase I would like to use some vehicles from Halo Ce maps for 3ds max renders, However I don't know how to create my own textures to skin a vehicle :cry: and I am not sure how to uv map a complex vehicle if I knew how to create a good texture. If anyone can help me figure out how I am supposed to use a bitmap.bitm file from halo Ce for 3d renders I would be greatfull =] . Or even how to extract the bitmap from the Halo ce Map.

Thanks

-Doom

Posted: Sat May 20, 2006 6:30 am
by FleetAdmiralBacon
Yes, just either
a: Open it in guerilla and hit prnt scrn (Print Screen) and then paste into paint, crop, save (just get rid fo the blue border, you'll know you have it when you can set it to the right 2^x and not see any blue)
or
b: Export them using the bitmap extractor on halomaps.org