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CUstom UI?
Posted: Thu Apr 13, 2006 2:38 pm
by ledhedgn
how do u make custom ui? i found a tutorial on making the buttons and stuff like that, but i need to no how to make the background of it, not just a pic either, a moving one like the original ui
Posted: Thu Apr 13, 2006 9:30 pm
by p0lar_bear
Making a UI is no different than making any kind of map. Just make sure you set the map type to "ui" in the scenario tag.
The UI's movement is scripts. Check my
cutscene wiki for info on scripting camera movements.
Here is the basics, taken out of context of the original tutorial to better suit your needs.
Go into sapien's camera mode...Position the camera as needed, and hit the spacebar to save the camera's position. Name it "cam1"...Find a good spot...(name it "cam2"), get another one...(name it "cam3")...Find your camera point and save it (as "cam4").
(script startup cutscene
(camera_control 1)
(camera_set cam1 0)
(sleep 30)
(camera_set cam2 0)
(sleep 30)
(camera_set cam3 0)
(sleep 30)
(camera_set cam4 0)
(sleep 30)
)
Add as many camera points as you need, and tweak the sleep times and camera movement times as needed to get the effect you want. The above script will cut to each camera point every second.
For more info on HaloScript functions and scripting in general, check the
HaloScript Bible.
Posted: Fri Apr 14, 2006 4:27 am
by Patrickssj6
Polar what happens if you put the camera_control to 0?I mean i know what it does ingame.

Posted: Fri Apr 14, 2006 9:08 am
by ledhedgn
it puts the camera to the chief, and thanks, i didnt it was the same as the cutscene script, but now how do u get the ai into a vehicle and move around in it, cause i wanna have a helicopter rise from the bottom of a cliff and open fire on a squad of mc's
Posted: Fri Apr 14, 2006 4:22 pm
by p0lar_bear
AI doesn't mix with vehicles too well. Apparently, AI can only pilot vehicles if the vehicle has a weapon attached to the driver seat, or soemthing dumb.
And if this is for the UI you want, putting a biped into a UI map will crash the game.
Posted: Fri Apr 14, 2006 11:49 pm
by ledhedgn
crap, well there goes my great idea
Posted: Sat Apr 15, 2006 1:07 am
by SuperSunny
You can place scenery though
Posted: Sat Apr 15, 2006 11:02 am
by ledhedgn
scenery dosnt cut it cause i wanted to have a camera on top of the poa on d40 terrain, and a helicopter is seen rising up from the edge and just opens fire on a group of mc's on top of the poa, a few of them get into jets and fly off, then a huge group of helicopters and other jets come and this huge airbattle brakes out
Posted: Sun Apr 16, 2006 10:35 am
by scar tissue
ledhedgn wrote:scenery dosnt cut it cause i wanted to have a camera on top of the poa on d40 terrain, and a helicopter is seen rising up from the edge and just opens fire on a group of mc's on top of the poa, a few of them get into jets and fly off, then a huge group of helicopters and other jets come and this huge airbattle brakes out
I don't know about you, but if my main menu didn something like that, I don't think I'd ever get to actually playing the game.
Posted: Sun Apr 16, 2006 4:26 pm
by JreZ
scar tissue wrote:
I don't know about you, but if my main menu didn something like that, I don't think I'd ever get to actually playing the game.
I second that.
Posted: Sun Apr 16, 2006 5:01 pm
by Patrickssj6
Animated Scenery maybe?

Posted: Fri Apr 21, 2006 6:05 pm
by ledhedgn
hmm, that could work -opens up hek plus and extract jet tags from hugeass, then remembers there up for dl at halomaps-