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Blood Gulch to Coagulation
Posted: Wed Sep 28, 2005 1:02 pm
by scar tissue
Has anyone tried to change Blood Gulch completely into Coagulation? I was just messing around with the map in GMax and I noticed how (of complete randomness) the bases started to look more and more like the Halo 2 Coagulation versions of themselves. Then I looked around but cannot seem to find a Coagulation mod.
If anyone has already done this, send me a link or something please. Thanks you.
EDIT: This is what I've got so far

Posted: Wed Sep 28, 2005 1:29 pm
by Patrickssj6
Smehow i can't belive that they are yours

Posted: Wed Sep 28, 2005 2:57 pm
by scar tissue
If thats sarcasm....I know they're bad (some geometry needs correction).
And if it is not sarcasm....I guess I don't know how to prove it, all I can give is my word. If it means anything, I am really good at modeling (I am actually taking a 3d Modeling class at school, we use Inventor10 which is the up up up version of 3ds Max but at home I just use Gmax).
EDIT:
And I also need some help. I don't know how to do gravity lifts (i've seen on a CE map), or the Halo2 teleporters plus I'm too lazy to go onto my xbox and see what the basement of the base looks like so if someone has any pictures...tha'd be great!
EDIT: (Again)
Screw the last edit. I actually need the Halo2 Bitmaps for the grass and stuff. I want this to look as close as possible to Coagulation.
Posted: Thu Sep 29, 2005 6:02 am
by MasterNeoChief
Posted: Thu Sep 29, 2005 3:14 pm
by JK-47
how did oyu get bloodgulch into gmax?
Posted: Thu Sep 29, 2005 3:52 pm
by scar tissue
I exported the OBJ file from SparkEdit and opened that in Milkshape where I exported that as a 3DS file which i imported into 3ds Max then I reconfigured some stuff to make it look a little more like Coag.
Posted: Thu Sep 29, 2005 3:57 pm
by Patrickssj6
Well gj its almost perfect
Posted: Sun Oct 02, 2005 3:58 pm
by [gx]shadow
Its a nice effort and is looking nice so far, but I have to say that it is not almost perfect.
Posted: Mon Oct 03, 2005 6:44 am
by MasterNeoChief
Posted: Mon Oct 03, 2005 8:17 am
by BEEF!!!
This is his model.
In the following picture I have circled an area that isn't in any other Coag map. The little platform should be attached to the side of the base:
Just proving it's his

Posted: Mon Oct 03, 2005 11:09 am
by scar tissue
And if you also notice, the bottom of the same ramp is supposed to have a defined shape. I haven't gotten around to editing it yet.
Posted: Mon Oct 03, 2005 4:44 pm
by [gx]shadow
I am not trying to hijack the topic at all, but feel free to use these renders as a reference. I made this a while back and never finished em, so not everything is 100% accurate.

Posted: Tue Oct 04, 2005 12:50 am
by scar tissue
Kicks ass on my base! Lol, but I think since this has already been done I'm gonna try something else. I keep starting projects but never finish them because they've already been done or I just lost interest.
Posted: Wed Oct 05, 2005 12:31 pm
by SMASH
I feel your pain scar.