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Halo ce modding bg

Posted: Wed Aug 24, 2005 9:19 am
by Spartan--117
How do i take the orignal map of the bloodgulch put it into 3ds 7 and adjust the vertexes and make it a map again. Im asking this because i dont want to remake the map.

Posted: Wed Aug 24, 2005 5:55 pm
by Offsprey
Im pretty sure you cant

Posted: Wed Aug 24, 2005 5:59 pm
by BEEF!!!
Yes you can.

Open up Blood Gulch (PC version) in sparkedit. Now I think under file there is something like Export Mesh. Click that and save the .obj somewhere. Now open it up in 3Ds max. Make the mesh an editable mesh and select all the faces. Then go down the editable mesh menu and find a button that says flip normals. You'll hafta weld a few verticies in order to make it go in game.

Posted: Thu Aug 25, 2005 5:19 am
by Patrickssj6
I think i forgot who he is who is making these maps like dangercanyon and bring them into HaloCE.I think it was L33t