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HELP - new to Halo modding

Posted: Tue Aug 10, 2004 9:51 pm
by DTAlex2k2
Hey guys, since I'm new to modding, I went to this site for resources and such. I really have no clue about modding, yea I know, I'm a newb. But, I heard that alot of experienced people are here. Does anyone know a site that contains definitions of what is what and what programs do what? Cause right now, I'm downloading the Halo Editing Kit and I'm going to download a 3d program in a while. But I really want to know what all these words mean, such as tags, etc. And I want to know what each of the programs do, such as Sapien, Guerilla, etc.

Thanks a lot guys, any help at all would be greatly appreciated. :)

Posted: Tue Aug 10, 2004 10:34 pm
by Danke
I'm sure it's somewhere.
A breif rundown:

Tags are files that are compiled into maps. They consist of everything from guns to vehicles to the master chief to gravity to everything else. Projectiles, weather, everything within a level.

Guerilla is a program in HEK that edits tags. It really shouldn't be used to edit bsp (map geometry), most map population, and a few others. Everything else in the tags folder is really up for editing.

Sapien is a map populator to add spawn points, guns, vehicles, and scenery into maps. It can only edit .scenario files. It can also do lighting, but tool.exe does it better.

Tool.exe is a command line program (run through DOS or command prompt) used mostly for compiling tags or maps or doing lighting. Most people stop and give up when they get to using this.

And here's the basic order of map making:

Model a level in 3dsmax or Gmax
Export as a .JMS
Convert the .JMS to a .scenario in tool.exe
Use tool.exe to convert any textures and shaders used in your map so far from .TIF to .bitmap and .shader_*
Either run radiosity (lighting) in tool.exe or Sapien
Open the .scenario in Guerilla and set the weapons the MC starts with
Open the .scenario in Sapien and populate with spawn points, weapons, flags, and other stuff
Compile the .scenario into a .map using tool.exe
Play away

Posted: Tue Aug 10, 2004 10:53 pm
by DTAlex2k2
Thanks for the reply man, you, out of 8 people who viewed this page, actually replied. Thanks :)