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BSP From another game????
Posted: Sat Jul 17, 2004 12:36 am
by Ar5eNiC
Is it possible to take a BSP from one game say Counter-Strike and use it in a Halo CE map???? Im a n00b to map making

but not to modding

Posted: Sat Jul 17, 2004 2:23 am
by FalseProphetNemesis
I don't think so. You would have to create the object yourself.
Posted: Sat Jul 17, 2004 4:12 am
by Lanche
You'd jhave to import, texure, etc. The difference between BSP in games like UT2k4 and Halo is the BSP was an alias, it wasn't exactly a BSP mesh, they just work differently. So no, there is no "BSP Editor" For Halo, you'd hafta find a model decompiler/importer/import MAXScript, and then import and export as a .jms when you've textured it.
Posted: Sun Jul 18, 2004 2:46 pm
by Ar5eNiC
thx 4 ur help